Digital Humanities Tools Across Disciplines

The following is a collection of tried and true tools that I’ve worked with Whittier College Faculty to integrate into their courses from such disciplines as Education, English, Anthropology, and Math.

As with any new assignment of activity, it helps to provide students with very clear parameters, expectations, and examples.

For Smaller Individual Assignments or Activities

  • StoryMapJS – Easy-to-use (though slightly buggy) tool that allows students to create interactive mapping projects that can incorporate images, videos, tweets, text, and more. Does not require an account, but must be linked to Google Account. 
  • Hypothes.is – A powerful browser extension and social annotation tool that lets students and faculty annotate almost anything on the web (including live websites) as well as PDFs. 
  • VideoAnt – Simple video annotation tool that allows faculty members to create groups for annotation of Youtube videos. Excellent for 

For Larger Project-Based Projects

  • Scalar – Robust tool for creating born-digital books. Non-hierarchical in nature, students (and faculty) have full control over organizing content, structure, annotate images and videos, and embed any number of digital media. A bit of a learning curve, but manageable. 
  • PiktoChart – Free tool for creating posters and infographics. 
  • Twine – Browser-based open-source tool for creating non-linear, interactive, primarily text-based stories. 
  • WeVideo – Browser based video editing platform that allows for collaborative video composition. Perfect for Digital Storytelling, video essays, Public Service Announcements, etc. 
  • WordPress – Powerful blogging platform that can be used for websites and digital projects. 
  • Omeka – Digital collections platform perfect for building digital archives. 
  • Dokuwiki/Mediawiki – Robust wiki platforms ideal for teaching students wiki editing, mark-up, and gives them the opportunity to collaboratively make their own texts. 

Things to Consider When Developing Your

Assignment or Project

  • Learning objectives: what will students learn?
  • Feasibility: How much can you ask students to complete in the time allotted?
  • Main elements of the assignment: how will they learn it?
  • How will the assignment will be assessed: how will you know what the students have learned?
  • Where will the assignment fit into the syllabus and your broader course goals?
  • What tools, skills and resources do students (and you) need to complete the assignment?
  • What kind of support will be provided, by the instructor and by others (e.g. librarians, instructional technologists, and community members)?
  • What challenges do you foresee in making the assignment? how you might address them?

Slides from the workshop

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